!E (Inactive)- Standing idle single sprite edit, which influenced the look for Megaman X's head Rolento (Inactive)- Sprite transition edits for basic movementīalthazar (Inactive)- Sprite transition edits for basic movement Nightmare Seth (Inactive)- Get hit animations IHighGamerI - High resolution energy blast animationsĭaraku - High resolution graphics effects Supaman2525 - Sprite attack edits for specials and basics RamzaNeko (Inactive)- X armor hyper combos animationsĭaeron (Inactive)- Intro and win animations
Set 25 Crouch Guard, Air Guard, Standing GuardĪxKeeper (Inactive) - Providing original base sprites for Megaman X, no continued work from thereĮmpawk - Spriting, sounds, creative management Set 23 Get Tripped, Stand up from Fall Down, Get Thrown Set 19 Hit Up into the Air/ Fall Down from the air, Lie Dead
Set 05 Jump up, Jump Forwards, Jump Backwards Set 02 Stand to Crouch, Crouching, Crouch to Stand If you join, you'll be given credit for your work and be known as part of the team that set a new standard for Mugen Megaman X and potentially creating an open sourced base for all future reploid creations. If you are a good spriter and want to join in on this project, feel free to message or just say so in a post right here.